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Interthread Communication in java

Posted on September 26, 2021September 26, 2021 By christo No Comments on Interthread Communication in java

Table of Contents

  • What is Polling ?
  • An incorrect implementation of a producer and consumer
  • A correct implementation of a producer and consumer.

What is Polling ?

Polling is usually implemented by a loop that is used to check some condition repeatedly. Once the condition is true, appropriate action is taken. This wastes CPU time. For example, consider the classic queuing problem, where one thread is producing some data and another is consuming it. To make the problem more interesting, suppose that the producer has to wait until the consumer is finished before it generates more data. In a polling system, the consumer would waste many CPU cycles while it waited for the producer to produce. Once the producer was finished, it would start polling, wasting more CPU cycles waiting for the consumer to finish

To avoid polling, Java includes an elegant interprocess communication mechanism via the wait( ), notify( ), and notifyAll( ) methods. These methods are implemented as final methods in Object

so all classes have them. All three methods can be called only from within a synchronized context. Although conceptually advanced from a computer science perspective, the rules for using these methods are actually quite simple

  • wait( ) tells the calling thread to give up the monitor and go to sleep until some other thread enters the same monitor and calls notify( ).
  • notify( ) wakes up a thread that called wait( ) on the same object
  • notifyAll( ) wakes up all the threads that called wait( ) on the same object. One of the threads will be granted access

These methods are declared within Object

final void wait( ) throws InterruptedException
final void notify( )
final void notifyAll( )

An incorrect implementation of a producer and consumer

class Q {
int n;
synchronized int get() {
System.out.println("Got: " + n);
return n;
}
synchronized void put(int n) {
this.n = n;
System.out.println("Put: " + n);
}
}
class Producer implements Runnable {
Q q;
Producer(Q q) {
this.q = q;
new Thread(this, "Producer").start();
}
public void run() {
int i = 0;
while(true) {
q.put(i++);
}
}
}
class Consumer implements Runnable {
Q q;
Consumer(Q q) {
this.q = q;
new Thread(this, "Consumer").start();
}
public void run() {
while(true) {
q.get();
}
}
}
class PC {
public static void main(String args[]) {
Q q = new Q();
new Producer(q);
new Consumer(q);
System.out.println("Press Control-C to stop.");
}
}

the put( ) and get( ) methods on Q are synchronized, nothing stops the producer from overrunning the consumer, nor will anything stop the consumer from consuming the same queue value twice. Thus, you get the erroneous output shown here (the exact output will vary with processor speed and task load)

Output

Put: 1
Got: 1
Got: 1
Got: 1
Got: 1

Got: 1
Put: 2
Put: 3
Put: 4
Put: 5
Put: 6
Put: 7
Got: 7

The proper way to write this program in Java is to use wait( ) and notify( ) to signal in both directions

A correct implementation of a producer and consumer.

The proper way to write this program in Java is to use wait( ) and notify( ) to signal in both directions

class Q {
int n;
boolean valueSet = false;
synchronized int get() {
while(!valueSet)
try {
wait();
} catch(InterruptedException e) {
System.out.println("InterruptedException caught");
}
System.out.println("Got: " + n);
valueSet = false;
notify();
return n;
}
synchronized void put(int n) {
while(valueSet)
try {
wait();
} catch(InterruptedException e) {
System.out.println("InterruptedException caught");
}
this.n = n;
valueSet = true;
System.out.println("Put: " + n);
notify();
}
}
class Producer implements Runnable {
Q q;

Producer(Q q) {
this.q = q;
new Thread(this, "Producer").start();
}
public void run() {
int i = 0;
while(true) {
q.put(i++);
}
}
}
class Consumer implements Runnable {
Q q;
Consumer(Q q) {
this.q = q;
new Thread(this, "Consumer").start();
}
public void run() {
while(true) {
q.get();
}
}
}
class PCFixed {
public static void main(String args[]) {
Q q = new Q();
new Producer(q);
new Consumer(q);
System.out.println("Press Control-C to stop.");
}
}

Inside get( ), wait( ) is called. This causes its execution to suspend until the Producer notifies you that some data is ready. When this happens, execution inside get( ) resumes. After the data has been obtained, get( ) calls notify( ). This tells Producer that it is okay to put more data in the queue. Inside put( ), wait( ) suspends execution until the Consumer has removed the item from the queue. When execution resumes, the next item of data is put in the queue, and notify( ) is called. This tells the Consumer that it should now remove it.

Output

Put: 1
Got: 1
Put: 2
Got: 2
Put: 3

Got: 3
Put: 4
Got: 4
Put: 5
Got: 5

java Tags:Interthread, Interthread Communication, java

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